This blog was created to chronicle my journey in Digital Media through my Art 245 class at UNR. So hopefully this will be kinda exciting...
Wednesday, February 26, 2014
Monday, February 24, 2014
For reading #2 we read Walter Benjamin's article: The Work of Art in the Age of Mechanical Reproduction. This raised several interesting questions:
Is it a bad thing that art is so much easier to access then it used to be?
What are the advantages of an artform that is easily seen by the masses?
How does this ease of access effect the way the general public thinks about art?
Is it a bad thing that art is so much easier to access then it used to be?
What are the advantages of an artform that is easily seen by the masses?
How does this ease of access effect the way the general public thinks about art?
Tuesday, February 18, 2014
This is the animation I made for the "Steampunk Time Travel" project. I animated the first of the three triptichs, as I felt that one was the strongest. I tried to give it a sense of time and also played a bit with the stories. My main goal during this project was just to get a handle on Adobe After Effects, but I started to get more confident with the program, and I feel I started to use it better once I knew what it could do. There is a large focus on the second within this piece, the ticking motion is used repeatedly, and most things happen exactly on the second.
Monday, February 10, 2014
The theme for this project, as chosen by my class was Steampunk Time Travel. I was really excited by this theme... Thinking about time and steampunk made me think of The Little Prince. So I have a time traveling little prince visiting various fairy tales, and then I have the fairy tales doing their own traveling. I call it "The Day of the Forty-Three Sunsets", after the forty three sunsets the Little Prince saw in one day once, because thats a form of time trave too. I wanted the focus to be different in each panel, so the first panel, we see the world through the eyes of the Little Prince, and in the second the little mermaid views the world. The third panel is viewed by Donkey Skin (in the top right corner).
Monday, February 3, 2014
In reading David Oreilly's article "Basic Animation Aesthetics" I found myself wondering a few things about what the things he said:
He talks about how his use of simplicity in his short "Please Say Something" created a visual coherence. Can simplicity hinder coherence, or is it always beneficial?
He states that "The technology of 3d animation is developing at a blinding speed, new tools and
techniques are being added every year, and it is only a few films which survive this
development and manage to appear undated." What is it about these films that presents them from aging?
He talks about how his use of simplicity in his short "Please Say Something" created a visual coherence. Can simplicity hinder coherence, or is it always beneficial?
He states that "The technology of 3d animation is developing at a blinding speed, new tools and
techniques are being added every year, and it is only a few films which survive this
development and manage to appear undated." What is it about these films that presents them from aging?
Sunday, February 2, 2014
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"Lady With the Hair" |
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